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Principal Systems Software Engineer, LPU
NVIDIASanta Clara, CA
Posted Jun 30, 2026
What you’d do
Build foundational system software for NVIDIA's LPX deterministic compute architecture, including hardware abstraction layers, core system libraries, drivers, and runtime components, written in Rust. Full time role based in Santa Clara, CA. Found on the employer's careers page on Sep 29, 2026. Apply through the link.
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