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Principal Systems Software Engineer, LPU

NVIDIASanta Clara, CA

Posted Jun 30, 2026

What you’d do

Build foundational system software for NVIDIA's LPX deterministic compute architecture, including hardware abstraction layers, core system libraries, drivers, and runtime components, written in Rust. Full time role based in Santa Clara, CA. Found on the employer's careers page on Sep 29, 2026. Apply through the link.

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