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Senior GPU Raytracing Engineer

NVIDIASanta Clara, CA

Posted May 21, 2026

What you’d do

Architect and implement a GPU ray-tracing engine for radio propagation, producing volumetric coverage maps for network planning and real-time multipath channel updates for a RAN stack. Full time, based in Santa Clara, CA. Found on the employer's careers page on Sep 29, 2026. Apply through the link.

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