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Principal Software Engineer - Content Lifecycle

RobloxSan Mateo, CA

$295,250–345,040/yr

Posted Mar 3, 2026

What you’d do

Lead architecture and design of content lifecycle workflows in Roblox Studio and the game engine, enabling creators and AI agents to create, share, and manage reusable content. Requires C++ and game engine experience; onsite Tuesday through Thursday in San Mateo. Found on the employer's careers page on Sep 27, 2026. Apply through the link.

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